E-Sports fans were scared as the Indian government decided to ban 59-Chinese applications citing privacy issues, with many asking if the popular Battle Royale game, PUBG Mobile — developed by the Chinese company Tencent Holdings — would also get into the fire line. Much to the relief of those gamers, the game was not on the list issued by the government on Monday.
The fear that PlayerUknown’s Battlegrounds would eventually be banned, however, has not faded away, with debates and speculation on the game going on among social media fans. While PUBG successfully managed to evade the government’s 59-app list, we take a look at the possible reasons behind it not being suspended in the country and why it might not go the same route as TikTok in the near future.
1: PUBG not a security threat
First of all, only those apps that were “red-flagged by Indian intelligence agencies” were banned by the government. A total of 59 Chinese apps have been deemed to be a security threat to the country. It is assumed that PUBG must also have been screened for possible threats by the intelligence agencies, but eventually it did not make the list as the authorities may not have considered it a risk to security.
“The collection of such data, its mining and profiling by elements hostile to India’s national security and defense, which ultimately impedes India’s sovereignty and integrity, is a matter of very profound and immediate concern and requires emergency measures,” the statement issued by the ministry read.
2: PUBG not entirely Chinese
Another factor PUBG doesn’t make the list of banned apps is that it’s not completely chinese. Bluehole which is a South Korean company developed and controlled the game. Tencent, a Chinese conglomerate, joined hands with Bluehole to market the product in China after PUBG became famous and has since started handling a large part of its distribution. In India tencent holdings sell the game in India.
While it can not be denied that the game has Chinese links, mixed-ownership appears to have played a role in the government’s decision not to bann the app in India.